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4th FABIO'S FANTASY VUELTA
("Vuelta Fantástica 2004")

 

Rules of the Game

The "Fabio's Fantasy Vuelta 2004" is a Fantasy Game reserved to Virtual Teams, each consisting of 9 riders, picked mong the ones taking part in the real Tour of Spain, as well as 3 Trade Teams selected among the 21 racing the last GT of the season.

Below are the Rules to follow in the choice of Riders and Teams:

Choice of the 9 Riders

Just like in all previous Fabio's Fantasy Games, instead of following the "credit" system and giving each rider a value, we decided to split the 2004 Vuelta field into 4 different Categories ("A", "B", "C", "D"), according to our evaluation of the riders skills and/or their chances to earn points during the race itself. Needless to say, you can find the reigning champion in the "A" Category, while the (presumably) less-talented riders are in lower categories. Of course one may think we underrated some riders ... then just choose them!!! And don't pick the "overrated" (in your opinion) ones! All rider lists are available in the relative page of the "Fantasy Games" section.

Riders - Selection

Players have to pick:
* 1 Rider belonging to the "A" Category;
* 3 Riders belonging to the "B" Category;
* 3 Riders belonging to the "C" Category;
* 2 Riders belonging to the "D" Category.

Trade Teams - Selection

Your choice is not limited to riders only. You have to select also 3 of the Trade Teams taking part in the 2004 Vuelta. In the Trade Teams" pages of the "Fantasy Game" section you can find the complete list of Trade Teams, divided in two categories: "A" and "B."

In this case you have to select: one team belonging to the "A" Category and two teams belonging to the "B" Category.

Substitutes (for Riders only)

As any last minute changes might turn any of your selected riders into a nonstarter, you'd better pick one reserve for each category, so that they can take the place of the chosen riders who would not take part in the Vuelta a España. Of course any eventual nonstarters would be replaced only by reserves belonging to their own category, such that if your "A Category" man doesn't take to the startline, but you didn't pick any replacement rider in the same Category, you'll play with a riders less, regardless of the B, C or D reserves you chose. And this is only before the race gets underway, as any riders pulling out of the race after the Vuelta kick-off will not be replaced.

Registration

Once you have completed your virtual team by picking your 9 Riders and 3 Trade Teams, just enter your Virtual Team following the rules available in the "Registration Rules" page. You may want to print out a copy of your team before you save it, for reference.

Other Details

Points

Thanks to the results of your selected riders and teams, your "virtual team" gets a number of points, awarded after each stage Stage results, General Classification, other Classifications) as well as at the end of race (Final GC and many other classifications). Besides this, the TOP 3 Virtual Teams of each (Virtual) stage are awarded some "Bonus Points" too. Further details are available in the "Scoring System" section.

Classifications

All Stage Results and Classifications of your "virtual teams" will be posted after every Stage in the "Just in" (top) section of the Daily Peloton.

Tie-Breaking Rules

1. FOR THE TOP 10 PLACES - In case two or more teams get the same number of points, either in a stage, overall or minor classification, the consequent tie would be broken according to the following factors (again - they apply to STAGE, OVERALL and ALL Classifications):

a) The number of points earned by the RIDER with the highest score inside the virtual team roster;
b) In case the best rider is the same, or just got the same score: the number of points earned by the TEAM with the highest score;
c) In case both the best rider and team are the same, or just got the same score: the number of points earned by the RIDER with the SECOND BEST score inside the virtual team;
d) In case the SECOND best rider is the same, got the same score: the number of points earned by the RIDER with the SECOND BEST score inside the virtual team;
e) In case the best THIRD best rider is the same, got the same score: the number of points earned by the RIDER with the THIRD BEST score inside the virtual team ... and so on until the NINTH best rider, and eventually the SECOND and THIRD best team.
f) In the event equality still persists, the tie will be broken according to the TIME of REGISTRATION of your Virtual Team (the earlier you sent it, the better...)

2. FOR ALL OTHER PLACES - the tie will be broken simply according to the TIME of REGISTRATION of your Virtual Team (the earlier you entered it, the better place you get ...)

Lesser Classifications (Points, KOM)

Just like in the past Fantasy Tour de France and any other Fabio's Fantasy Games, the daily points reserved for the Top 3 iders in the Points and Mountains Classification are part of the overall score of the riders themselves and any Virtual Teams featuring them. But besides that, they also count for two MINOR CLASSIFICATIONS (Points, King of the Mountains), whose respective winners also will be awarded a prize for their victory. More details available in the Scoring System section.

Prizes

A full list of prizes is available in the "Registration Rules" section.

 

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